Stage3D provides easy access to low-level GPU acceleration for 2D and 3D graphics on a range of devices from smart phones upwards.
This provides a number of alternatives to the previous methods of generating assets for client use. Recognizing the usefulness of tools such as this for games development, Adobe has provided the flexibility to export graphics in Starling (a Flash 2D framework), JSON, JSON-Array (for developing HTML 5 games), Sparrow and Cocos2D (iOS).
Once a sprite sheet is generated (as a PNG file with transparency), the original assets aren't needed, except for corrections to the sprites. The Generate Sprite Sheet window has a handy Preview panel that shows the sprites cycling through their states, and the sheet's contents can be organized in the most efficient arrangement to keep the size of the final bitmap document small. A leading feature of Flash has always been its animation abilities this seems a useful method of getting Flash animations into more specialist game development environments that use sprite sheets, such as XNA or Eclipse. It may not seem that necessary for small to medium-sized projects, but it's more efficient than the old method of dealing with tweens and objects.īut it's not just an optimizing trick, and one very interesting point is that sprite sheets make it easier to take Flash frame-based animation content out of Flash Professional, for use in other software. In some ways, this is really about optimization, and in a Flash-only production it's generally better done late in the process, or at least after the design work is finalized.
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Creating a sprite sheet in previous versions of Flash was a lot more manual and time-consuming. The new dedicated Sprite Sheets feature specifically supports the eponymous method of animating objects within a Flash production. If you're trying to produce a game app, this is a less-helpful approach. In the past, Flash development revolved around the timeline: you'd place vectors in the timeline, use transitions to create animations, and then add loops to have these animations repeat themselves. Many of the improvements are behind the scenes. So a number of the new features target gaming and development across multiple platforms and devices.
#Adobe flash cs6 free codes professional#
Flash Professional CS6, continues in this trajectory, focusing on the current most appropriate platforms.